Q:
What factors led to the decline of blockchain gaming models?
I was really excited about blockchain gaming when it first emerged. I invested in a few projects, played some games, and even tried to trade in-game assets. However, I quickly became disillusioned as many of these games lacked engaging gameplay and the promised rewards never materialized. It felt like the focus shifted more towards monetization than actually creating fun experiences. Why do you think so many blockchain games have struggled to find their footing? What factors contributed to this decline?
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